
This is the Character Sheet for your character, detailing every possible maneuver and its damage. : Retrieving Weapon (power up, etc for unarmed chars) *Standard, recommended poses for all chars: : Disarming (taunt, etc for unarmed chars) *Poses that all chars absolutely must have (because some restrictions tell you to "go to page 53" and the like, so they have a fixed position): Ideally, you'll have 32 pictures of your character at both close and extended range, but as in the Marvel Battlebooks' case, you can have just 24 pics (close range ones), and duplicate a few to reach the quota of 32. Not only the pictures you choose have to be staring straight at you (or close enough), but there's a wide range of poses that have to be present, like the character attacking, kicking, blocking, getting hurt on several parts of their body, etc. This is the hardest part when designing a new character.
Age of rebellion character sheets full#
Now you can own this terrifying Werewolf: the Forsaken 2nd Edition art as a full color 12" x 18" poster to hang in your own.Besides some imagination to conceive your character's moves and how they'll work, you'll have to have a good understanding of how the game works overall to adapt the character and make them as close as possible to how you imagined them, so here are some useful tips you can use so as to not start from scratch: Now you can own this terrifying Werewolf: the Forsaken 2nd Edition art as a full color 12" x 18" poster to hang in your own. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. To chase down prey with your blood pumping fire through your body. The need to hunt burns in your heart and in your soul.

These images can appear in print, electronic or web-based advertisements for the product in which it features. Inspired by Werewolf: the Forsaken Second Edition, this art pack provides images of 13 different spirits to haunt your chronicle! These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!

Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey.

The wolf must hunt, but it cannot hunt alone.
